New 1.1 version - The Usability Update


Hey, we've updated the game! Let's just jump right in!

Shatter

Units now become shattered when reaching zero hit points, symbolised by some cracks. The big change is that a shattered unit can only bump once before disappearing, breaking a chain if in the middle of one. In other words, we nerfed the extendibility of the chains, because we agree with some of your feedback about them going too strong, but we weren't able to find a satisfying solution until now.

Increased Usability

Touch controls. Touch controls have been vastly improved and are now on par feature-wise with the other methods of input. The remaining problem is that the game does not detect touch controls on desktop operating systems.

Emphasis on selected unit. The selected unit is now highlighted to help identifying it. Hope it helps during move previsualisations.

Next Steps

The game still has one issue known to us; "ghost units" blocking some moves by occupying squares appearing empty. The next update will be fixing that and add some game settings alongside.

Thank you for checking the game out, hope you'll like this new update!

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